Recycling Corner

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Revision as of 10:01, 14 January 2008 by AngelHerraez (talk | contribs) (more Sliders)
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Jmol / JSmol Applications

This section intends to collect material by some users that may be useful to other users.

Feel free to add your material!

For example:

Jmol icons

(.ico files cannot be shown on the webpage, but you can download them)

These are not very good-looking, but something for a start.

File:Jmol75x29x8.ico Windows icon, with just "Jm" taken from Jmol logo. 256 colors, transparent background.

File:Jmol 16 32.ico Windows icon, "J" from Jmol logo, together with a ball&sticks small model. 2 resolutions (16, 32px), 256 colors, transparent background.

Jmol icon Mac.png PNG icon (useful for Mac or Linux), Jmol logo over a tilted bluish square. 141x119 px, full color.


Jmol images, graphics or logos

on a separate page


Templates for creating Jmol webpages

Jmol_Web_Page_Maker

Jonathan Gutow has written a Java program that automates generation of webpages that include Jmol. The two templates below are among the types of web pages that can be generated. When using Jmol_Web_Page_Maker for the templates below, you can choose the view(s) to be displayed inside the Jmol application and have the necessary scripts, images plus .html code generated and saved automatically. Visit his website.

This is now superceeded by the "export to web page" ability included within recent versions of Jmol application (11.3.x).

Easy assignments for students or quick building of a simple page!

Jmol "pop-up" and "pop-in"

Delays the appearance of Jmol panel until the user requests it. An image or caption is shown and upon user's choice it is replaced by the applet.

No more waiting for Java and Jmol to load if you are not interested in the 3D model!

Two methods have been developed:

  • Method A - versatile: The user clicks to see the 3D model, and chooses whether it will be opened inline within the page (“pop-in”), or in a common pop-up window, or in separate pop-up windows for each model. (Uses <iframe>.)
  • Method B - simpler: The user clicks to see the 3D model, always inline within the page (“pop-in”). (Uses <div>.) (A similar method is used on Jmol home webpage.)

You can find more details, demo pages and downloadable templates for both methods at Biomodel website.

For an alternative method, see Bill Reusch's page that uses innerHTML.


Dynamically resized panels layout

Six templates for dividing the screen into two or more panels, either for Jmol or for content, all sized in percent relative to window size, using the whole window space, and automatically resized when the window is resized; no scrollbars in Jmol section, scrollbars in content if needed, no duplicate parallel scrollbars.

No more guessing the user's screen resolution, browser chrome, default font size!

Resizable-panels.png

You can find more details, demo pages and downloadable templates at Biomodel website.

Reusable scripts

Molecule color picker

Molcolpicker.gif Appcolpicker.gif

The code below was used to create the palettes shown above. It's a pure javascript color picker that can be used for changing color of selected part of molecule, applet background, or any feature of the model (cartoons, surfaces, etc.).

Sample of use:

Pick color for currently selected part of molecule:
<script type="text/javascript">
writeColorPicker("atoms", "0", "h")
</script>
<br>
Pick color for background:
<script type="text/javascript">
writeColorPicker("background", "0", "h", "D9EBFF")
</script>
<br>
Pick color for cartoons:
<script type="text/javascript">
writeColorPicker("cartoons", "0", "v")
</script>

JavaScript code needed:

/* Color picker for Jmol, by Sérgio Ceroni da Silva, April 2007
   Code modifications by Angel Herráez; extraction into a function to generalize its use.

   Use according to Creative Commons "Attribution-ShareAlike" License, 
   http://creativecommons.org/licenses/by-sa/3.0/
*/

// These messages can be customized:
var msg1 = "click on the desired color"
var msg2 = "default"
var msg3 = "click here for the default color"


/* Instructions for calling function:
      objectToBeColored = 'atoms', 'background', etc.
                          (any object in Jmol syntax, to which the picked color will be applied)
      jmolAppletID = any ID assigned to the applet upon which the function must act
                     (by default, applets get the ID 0, 1, etc. in the order they are written to the page)
      makeVerticalTable = 'v' or 'vert' for vertical table, 'h' or none for horizontal table
      defaultColor = RRGGBB color code, or false (don't offer picking the default color)
*/

function writeColorPicker(objectToBeColored, jmolAppletID, makeVerticalTable, defaultColor)
{ if (arguments.length<1) { objectToBeColored="" }
  if (arguments.length<2) { jmolAppletID="0" }
  if (arguments.length<3) { makeVerticalTable="h" }
  if (arguments.length<4) { defaultColor=false }
  if (!jmolAppletID || jmolAppletID=="") { jmolAppletID="0" }
  if (makeVerticalTable.charAt(0) == "v") { makeVerticalTable=true }
  else { makeVerticalTable = false }
  var paletteColors = new Array('00', '66', '99', 'cc', 'ff');
  var hexColor;
  var htmlCode = '<table border="0" cellpadding="0" cellspacing="0">';
  if (defaultColor)
  { htmlCode += '<tr><td colspan="25" align="center" '
      + ' style="background-color:#' + defaultColor + '; border:1px solid #000; cursor:pointer;"'
      + ' onClick="jmolScript(\'color ' + objectToBeColored + ' [x' + defaultColor + ']\');"'
      + ' onMouseOver="window.status=\'' + msg3 + '\';"'
      + ' onMouseOut="window.status=\' \';"'
      + ' title="' + msg3 + '">' + msg2 + '</td></tr>'
      + '<tr><td colspan="25"></td></tr>'; 
  }
  for (gValue = 0; gValue < 5; gValue++)
  { if (!makeVerticalTable) { htmlCode += '<tr>' }
    for (rValue = 0; rValue < 5; rValue++) 
    { if (makeVerticalTable) { htmlCode += '<tr>' }
      for (bValue = 0; bValue < 5; bValue++) 
      { hexColor = paletteColors[rValue] + paletteColors[gValue] + paletteColors[bValue];
        htmlCode += '<td width="6" height="8"'
          + ' style="background-color:#' + hexColor + '; cursor:pointer;"'
          + ' onClick="jmolScript(\'color ' + objectToBeColored + '[x' + hexColor + ']\',' + jmolAppletID + ');"'
          + ' onMouseOver="window.status=\'' + msg1 + '\';"'
          + ' onMouseOut="window.status=\' \';"'
          + ' title="' + msg1 + '"'
          + '></td>';
      }
      if (makeVerticalTable) { htmlCode += '</tr>'; }
    }
    if (!makeVerticalTable) { htmlCode += '</tr>'; }
  }
  htmlCode += '</table>';

  document.writeln(htmlCode);
}

See it in action.

"Basic" spin toggle

Quite trivial, but compact and useful. However, if other scripts, controls, or the user change the spin status, the checkbox will need to be reset accordingly using javascript. (To avoid this limitation, see the "foolproof" solution below)

It will work with any version of Jmol (as long as Jmol.js is being used in the web page).

jmolCheckbox("spin on", "spin off", "spin", false)

if the model is initially not spinning (the default);

or

jmolCheckbox("spin on", "spin off", "spin", true)

if the model is initially spinning (due to another script).

(The word "spin" above can be changed to any other text you like.)


"Foolproof" spin toggle

Reads the current spin status from the applet and changes it, so it can cope with any other previous change via script, popup menu, page controls, etc.

Only compatible with Jmol 11.x (as long as Jmol.js is being used in the web page).

jmolButton("show spin", "toggle spin")

(If you prefer jmolLink, it can be used in the same manner.)

(The words "toggle spin" above can be changed to any other text you like.)

You must include these additional pieces of code:

Somewhere between <script> tags (recommended: within the head section):

function messageProcess(a_,b_)
{	// Convert both parameters from Java strings to JavaScript strings:
        var a = (""+a_).substring("jmolApplet".length)	
        var b = ""+b_
        // a_ will start with "jmolApplet": strip and leave just the ID part
	/*  SPIN DETECTION AND TOGGLE */
	if ( b.indexOf("set spin") != -1 )
	{	if ( b.indexOf("spin on") != -1 ) //was spinning
		{	jmolScript("spin off", a) 
		}
		else //was not spinning
		{ 	jmolScript("spin on", a) 
		}
	}
	/*  END of SPIN DETECTION AND TOGGLE  */
}

and somewhere between <script> tags, after the call to jmolInitialize() and before the call to jmolApplet():

jmolSetCallback("messageCallback", "messageProcess")

(The word "messageProcess" above can be changed to any other text you like, as long as it is the same in the above two sections of code.)

Slider controls for Jmol

Version (A)

This has an amazing look-and-feel. Uses javascript, Jmol.js and Walter Zorn's Drag'n'Drop & DHTML Library, © Walter Zorn under GNU LGPL.

See it in action.

Steps to follow:

  1. Download Walter Zorn's library from http://www.walterzorn.com/dragdrop/dragdrop_e.htm (You need the wz_dragdrop.js file.)
  2. Get a copy of the image files, Track.giftrack.gif and Sliderthumb.gifsliderthumb.gif. You could use your own, but size is important since the code is related to it.
  3. Include this code in your webpage:
<head>
<script src="../../Jmol.js" type="text/javascript"></script>
<script type="text/javascript">
/* Uses Walter Zorn's Drag'n'Drop & DHTML Library (GNU LGPL). 
   Integration with Jmol by Angel Herráez.
*/
function slabSlider()
{
  jmolScript( 'slab ' + eval(100-(20+dd.elements.thumb.x-dd.elements.thumb.defx)) )
   document.getElementById("posi").innerHTML = 100-(20+dd.elements.thumb.x-dd.elements.thumb.defx)
}
</script>
</head>

<body>
<script type="text/javascript" src="wz_dragdrop.js"></script>
<script type="text/javascript">
jmolInitialize("../../")
jmolApplet(300, "load lysozyme.pdb; spacefill;")
</script>
<input type="button"  value="prepare for slabbing"
onClick='jmolScript("spin off; slab on; slab 80;"); document.getElementById("posi").innerHTML="80"; dd.elements.thumb.moveTo(dd.elements.track.x+20, dd.elements.track.y); '>
<br>
<img name="track" src="track.gif" width="104" height="29" alt="" title="" align="absmiddle">
<img name="thumb" src="sliderthumb.gif" width="18" height="29" alt="" title="move me" align="absmiddle">
<span id="posi">80</span>%
<br>
<input type="button" value="cancel slabbing"
onClick='jmolScript("slab off;")'>

<script type="text/javascript">
/*  Courtesy of Walter Zorn; 
	Drag'nDrop & DHTML Library  (c)Walter Zorn under the LGPL (Lesser General Public License, http://www.gnu.org/copyleft/lesser.html
*/
SET_DHTML("thumb"+MAXOFFLEFT+20+MAXOFFRIGHT+80+HORIZONTAL,"track"+NO_DRAG)
dd.elements.thumb.moveTo(dd.elements.track.x+20, dd.elements.track.y);
dd.elements.thumb.setZ(dd.elements.track.z+1);
dd.elements.track.addChild("thumb");
dd.elements.thumb.defx = dd.elements.track.x+20; 
dd.elements.thumb.setDragFunc(slabSlider);
//dd.elements.thumb.setDropFunc(slabSlider); //alternative, if it cannot cope with the other
</script>
</body>

Important Notes:

  1. You must adjust the path to Jmol.js, jmolInitialize() and wz_dragdrop.js according to your set-up.
  2. The order of the code element in the above example is crucial. In particular, wz_dragdrop.js must be included in the body, not in the head. If in the head, the slider works in Firefox and Safari, but not in Internet Explorer. Also, the block starting with SET_DHTML(...) must follow the block that displays the slider itself on the page.

Version (B)

This looks excellent too, and has some more versatility. Uses javascript, CSS, Jmol.js and WebFX Slider, © Erik Arvidsson under Apache Software License.

See instructions and several examples here, applied to slabbing, bond thickness, translucency, ribbon width and thickness.

Custom pop-up menus

Starting on v. 11.3.15, Jmol (both application and applet) allows a customized pop-up menu instead of the standard default menu. Custom menus are defined using plain-text files according to certain syntax and rules.

  • To open the application with your own menu, use
-m myMenu.mnu

as a command-line parameter.

  • To insert the applet with your own menu, use
param=menuFile value="myMenu.mnu"

as one of the parameters of the applet or object tag.

  • To start the applet with your own menu, use
JmolSetCallback("menuFile","myMenu.mnu") 

prior to JmolApplet()

  • To switch to your own menu on the applet via scripting, use
load menu myMenu.mnu   (may need quotes around the filename)

To get back the default menu, use an empty string:

load menu ""
  • Also available: show menu and getProperty "menu".
  • Documentation for building custom pop-up menus (future link; for now, see inside Jmol.mnu).


Default menu is built using this: Jmol.mnu

An example of custom menu: test.mnu

Users, if you design a new menu, please, share it here.